{"id":1203,"date":"2010-03-23T00:00:17","date_gmt":"2010-03-23T04:00:17","guid":{"rendered":"http:\/\/www.synapse9.com\/signals\/?p=1203"},"modified":"2010-03-23T00:00:17","modified_gmt":"2010-03-23T04:00:17","slug":"distoppley-the-game-after-monopoly","status":"publish","type":"post","link":"https:\/\/synapse9.com\/signals\/distoppley-the-game-after-monopoly\/","title":{"rendered":"\u201cDistoppley\u201d, the game after \u201cMonopoly\u201d"},"content":{"rendered":"<p style=\"text-align: center;\"><strong>&#8220;Distoppley&#8221; is a game that starts from bankrupting the economy as at the end of Monopoly, when you then get to figure out a more successful end.<\/strong><\/p>\n<div>\n<blockquote><p>\u2013\u00a0<strong>from a<\/strong> <a href=\"http:\/\/thefinancelab.ning.com\/\">The Finance Lab <\/a><strong>conversation responding to a<\/strong> <a href=\"http:\/\/thefinancelab.ning.com\/forum\/topics\/whats-the-right-educational?xg_source=msg_com_forum&amp;id=4076506:Topic:1683&amp;page=1\">finance learning game idea<\/a> <strong>raised by Mark Gater \u2013<\/strong><\/p><\/blockquote>\n<p><strong>Phil Henshaw<\/strong> on 3\/18\/10<\/p>\n<p>How about if you made it fairly realistic, allowing money holdings to continue growing normally even when the amount of product doesn\u2019t, as it we have now. Keynes proposed his change in the rules for that circumstance, for how to coordinate the emergence of \u201cpeak stuff\u201d with a matching \u201cpeak money\u201d. Do you think it would be worth designing a money game to see what winners would do with their multiplying ownership of finite goods in that case, and if they\u2019d discover the way out?<!--more--><\/p>\n<p>from\u00a0<strong>Mark Gater<\/strong> 3\/18\/10<\/p>\n<p>Hi Phil. In a sense (though accidentally &#8211; it wasn\u2019t part of the game\u2019s intent), the game does show money holdings growing while product doesn\u2019t &#8211; basically people take out loans to buy second hand cars, and then sell them to pay the loans off; money supply increases and decreases while the number of cars in the game stays the same. Having said that, yes, it would be great to design a game to see what winners do in the scenario you describe. One of the things I\u2019m looking at is trying to build scenarios for a world without perpetual economic growth; the game would be excellent in that context. (and I believe that the money system that we currently have wouldn\u2019t work).<\/p>\n<p>from<strong> Phil Henshaw<\/strong> 3\/22\/10<\/p>\n<p>It\u2019s been a long time since I played the American board game \u201cMonopoly\u201d but one thing that happens there is the point someone is winning and the game has to end\u2026 That is also usually just about when people have had some fun and are ready to go do something else anyway. With economies you can\u2019t stop and do something else instead though.<\/p>\n<p>So in designing a social game to arrive at the other solutions (i.e. how to make it sustainable) maybe you\u2019d need to start from the point of monopoly, and go on from there. Do you call it \u201cDistoppley; how to prevent the fall of Bable\u201d? Nature seems to be chock full of examples of growth systems that switch to maturation just when their growth systems are becoming unstable that I study, going forward from crisis rather than back.<\/p>\n<p>from\u00a0<strong>Mark Gater<\/strong> 3\/22<\/p>\n<p>Hi. Really helpful ideas on the game. And I\u2019m very interested in good examples of growth systems that switch to maturation as analogies to help people let go of \u2018growth\u2019, to see that there might be an alternative.<\/p>\n<p>from<strong> Phil Henshaw<\/strong> 3\/23<\/p>\n<p>Well, they\u2019re \u201chidden in sight\u201d all over the place, by our assumption that the things we observe that work out well are complexly \u201cprogrammed\u201d ahead of time, rather than being the result of a learning and discovery process that changes as they develop, like games.<\/p>\n<p>The most common sort of example would be making dinner for the family, starting with an idea and looking in the fridge and getting more ideas. If that just leads to getting ever more ideas and taking ever more out of the fridge instead of pruning your ideas to something doable to finish on time you leave everyone disappointed.<\/p>\n<p>A business example is the normal small business, that grows till the returns from setting aside earnings to increase investment decline below the returns of enjoying the income, generally at the point some security and comfort are achieved. The general model is anything that begins with growth that is stabilized by refinement rather than ending with exhaustion.<\/p>\n<p>They\u2019re hidden but in plane sight, because they fit a model in our minds of \u201cwhat should be\u201d and so we don\u2019t recognize them as learning processes beginning with growth and having very satisfactory ends. For the world economy the image people have seems more like \u201cendless growing struggle\u201d instead of seeing some end point when the growing struggle will have been worth it and can be completed.<\/p>\n<blockquote><p><em>(if someone wants to use the name and have help designing it as a board or video game let me know\u2026!)<\/em><\/p><\/blockquote>\n<\/div>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Distoppley&#8221; is a game that starts from bankrupting the economy as at the end of Monopoly, when you then get to figure out a more successful end. \u2013\u00a0from a The Finance Lab conversation responding to a finance learning game idea raised by Mark Gater \u2013 Phil Henshaw on 3\/18\/10 How about if you made it &hellip; <a href=\"https:\/\/synapse9.com\/signals\/distoppley-the-game-after-monopoly\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">\u201cDistoppley\u201d, the game after \u201cMonopoly\u201d<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_crdt_document":"","footnotes":""},"categories":[6,7],"tags":[],"class_list":["post-1203","post","type-post","status-publish","format-standard","hentry","category-mail","category-econn"],"_links":{"self":[{"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/posts\/1203","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/comments?post=1203"}],"version-history":[{"count":0,"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/posts\/1203\/revisions"}],"wp:attachment":[{"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/media?parent=1203"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/categories?post=1203"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/synapse9.com\/signals\/wp-json\/wp\/v2\/tags?post=1203"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}